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[6:54] |
[Series] Above and Beyond Episode 2
For those who didn't get the first 2-3 minutes of the episode, I will try to it explain here. Basically, all those events happened from 1:00-3:00 were in Suki's dream? Don't ask me why...I'm not the writer. Also, I want to clarify that "" is Suki's thought!
I did not write the story, so please don't message me saying "Omg u copied this story or this movie..." If you have any questions, message me. If a part in the story confuses u, wait. I'll cover the missing pieces to the puzzle in the up coming episode(s)
This video is based on a work of Fiction. The events and characters are fictional and the celebrity names/images merely borrowed and do not represent who the celebrity is in real life.
Above and Beyond © 2008. All rights reserved. Distribution of any kind is prohibited without the written consent of iMaplestory.
Songs:
Myolie Wu-肥田喜事
Joey Yung - My Pride
Programs Used:
Sony Vegas 8.0
Bannedstory
Photoshop 7.0
Hympercam 2
Sound Forge 9.0
Macromedia Flash CS3
Above and Beyond Maplestory Series |
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[3:45] |
Hai Kuo Tian Kong
Beyond Jaman dahulu kala...jadul abiezzzz
tribute to beyond |
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[4:19] |
Enigma - Beyond the Invisible
Enigma |
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[63:57] |
Google Tech Talks
July, 16 2008
ABSTRACT
Many of the applications you develop are applications you would use. This makes it easy to know what will work and what won't. At some point, however, you'll find yourself developing something that you would only occasionally use, and suddenly you're treading in dark places. You know user research is important, you know the experience of using the product should be positive, if not delightful. But sometimes the findings you get are pretty difficult to translate into a decision about the software.
Mental models are diagrams that represent the underlying philosophies and emotions that drive people's behavior, matched up with the ways you think you can support them with your software. Rather than knowing "I like to go to movies alone," you'll learn the myriad reasons why. (E.g. "I like to give the director the attention and respect he deserves, because when I wrote a play in college, people didn't pay attention very well, they didn't get the point, and I felt frustrated.") Knowing the motivating philosophy opens up different avenues for supporting the behavior. You could, for example, offer additional means for this type of moviegoer to "get the point" of the movie. Mental models are useful as structures for attaching these ideas to sets of philosophies and for generating new ideas in places where there are gaps.
In this presentation, author Indi Young will introduce you to mental models and show you one that was developed at Google for the Analytics product. Indi will show you how to use the mental model to expand your perspective and create applications that reach beyond the basic requirements.
Speaker: Indi Young
Indi's work spans a number of decades, from the mid-80's when the desktop metaphor was replacing command line and menu-based systems, to the mid-90's when the Web first toddled onto the scene, to now, when designers are intent on crafting good experiences. After 10 years of consulting, Indi helped found Adaptive Path with six other partners, all hoping to spread good design around the world, making things easier for people everywhere. Indi's mental models have helped both start-ups and large corporations discover and support customer behaviors they didn't think to explore at first. She has written a book about the mental model method, Mental Models - Aligning design strategy with human behavior, published by Rosenfeld Media.
google techtalks techtalk engedu talk talks googletechtalks education |
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